Changes to Step #3
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+ | [title] Mesh files are the wrong color |
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+ | [* 1] The example file already has some Material settings. These were meant to paint the Meca500 model, not your new design. You will need to change these settings for your arm. Symptoms include incorrect colors or missing parts. |
+ | [* 2] In the ***Scene*** tab next to each ***MeshInstance*** there is a ***Material*** node. |
+ | [* 3] Change the Texture of the Material to your new texture. A white square 64x64 is a good option. |
+ | [* 5] Your robot should look like this. Notice that the DH parameters are very different from the mesh and moving the arm will look very wrong. We fix that in the next step. |
+ | [* 11] Drawing DH parameters and Hinges can be turned on and off in the 3D view tab ***render*** menu. |
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