| [* 2] In the ***Scene*** tab, find the first ++MeshInstance++ for the base. |
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| [* 3] In the ***Details*** tab, click on the ***Mesh > Load Mesh*** and ++choose your OBJ file++. You can also select from the list of already loaded meshes. |
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| [* 10] If your model file appears turned the wrong way or the wrong size, you will have to export it again from Fusion360. |
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| [* 4] Repeat for all subsequent MeshInstances. |
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| [* 10] Your mesh files might appear in the wrong position. We will fix them in the next step. |
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| [* 5] Your arm should look like this. The colors are all wrong but the meshes should be in the right place. We will fix the colors in the next step. |
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