| [title] Import to Robot Overlord |
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| [* 1] The easiest way is to modify an existing robot arm. Here we will start by loading the Meca500 example. |
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| [* 2] In the ***Scene*** tab, find the first ++MeshInstance++ for the base. |
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| [* 3] In the ***Details*** tab, click on the ***Mesh*** button and ++choose your OBJ file++. |
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| [* 10] If your model file appears turned the wrong way or the wrong size, you will have to export it again from Fusion360. |
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| [* 4] Repeat for all subsequent MeshInstances. |
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| [* 10] Your mesh files might appear in the wrong position. We will fix them in the next step. |
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