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Changes to Step #2

Edit by Dan Royer

Edit approved by Dan Royer

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+[title] Import to Robot Overlord
+[* 1] The easiest way is to modify an existing robot arm. Here we will start by loading the Meca500 example.
+[* 2] In the ***Scene*** tab, find the first ++MeshInstance++ for the base.
+[* 3] In the ***Details*** tab, click on the ***Mesh*** button and ++choose your OBJ file++.
+[* 10] If your model file appears turned the wrong way or the wrong size, you will have to export it again from Fusion360.
+[* 4] Repeat for all subsequent MeshInstances.
+[* 10] Your mesh files might appear in the wrong position. We will fix them in the next step.

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