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  1. The 3D View can be found via the Windows menu.  The keyboard shortcut is Shift+F1
    • The 3D View can be found via the Windows menu. The keyboard shortcut is Shift+F1

    • 3D View may be open already in a tab. Look for the matching tab name.

    • Change active camera in the Scene with the 3D view > camera selector. There is always a default Camera 1

    • Render: Activate render passes. Each render pass draws one type of thing the camera might see in the 3D view.

    • Copy to Scene: Makes a copy of the active camera and adds it to the root of the Scene. Here a camera has been added and renamed by the user.

  2. Pan and tilt: Drag the mouse while holding the middle mouse button.
    • Pan and tilt: Drag the mouse while holding the middle mouse button.

    • Dolly: Drag the mouse while holding the middle mouse button and SHIFT.

    • Pedestal and Truck: Drag the mouse while holding the right mouse button and SHIFT.

    • Orbit: Drag the mouse while holding the right mouse button. Change the orbit distance by rolling the mouse wheel.

    • Did you know? You can see one camera from another. Add a second camera and try it!

    • Use the Scene to Add a Camera. The new camera will appear in the Scene graph under the selected nodes. It will be at world origin, facing down.

    • In 3D View, select the new Camera. The view will now draw from the new point of view.

    • Move one camera until it is pointing at the other camera.

    • Make sure Render > Cameras is set to Always or else the cameras will be invisible.

Dan Royer

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